Saudi Arabaian Mosaad Aldossary made it in the 2018 FIFA eWorld Cup Final to become the first person to lift the new trophy and the second Saudi Arabian winner of the tournament.
The Grand Final of the competition was held at The O2, with 32 players from 19 countries battling for the right to become champion.
Msdossary won the Fifa eWorld Cup after coasting to a 4-0 aggregate victory over Belgium’s Stefano ‘StefanoPinna’ Pinna.
He was subsequen tly rewarded with a prize money of $250,000 (£190,000) for emerging winner.
The Xbox player described the moment as a “dream come true” after triumphing over 20 million competitors worldwide in the gaming contest.
“This win makes up for all the hard work and dedication me and my team have put into this,” Msdossary is quoted as saying by the BBC.
“It is fantastic to see competitive Fifa gaming grow, but this is nothing I could have ever imagined.
“Winning the Fifa eWorld Cup Grand Final and becoming world champion is a dream come true for me, my friends, family and supporters.
“To get the opportunity to win in front of a live audience this big is absolutely unbelievable. I am truly lost for words in this moment.”
Over 20 million hopeful gamers entered the tournament online looking to qualify for the live event.
The qualification series, which began in November, saw the most successful players then progress to the play-offs and live events throughout the season.
Fifa’s director or marketing services, Jean-Francois Pathy, said the Fifa eWorld Cup promotes competitive Fifa gaming and helps to engage new players, fans and audiences on both digital and traditional platforms.
“The Fifa eWorld Cup Grand Final 2018 provided an outstanding opportunity to drive forward the professionalisation of competitive Fifa gaming.
“This year’s landmark event has experienced advanced levels of growth and has played a key role in engaging new players, fans and audiences on both digital and traditional platforms.
“As the wider ecosystem continues to develop, Fifa gaming is playing a key role in encouraging more young people and the wider public around the world to play football – either virtually or in person,” Pathy added.